PreviewsPreviewsPreviewsPreviewsPreviewsPreviewsPreviewsPreviews

Latest Headlines

The Simpsons Game: Conquering Neverquest –Trailer Spoof

Filed under General news and Rants, Handheld News, Xbox, ps3, wii on September 28th, 2007

Get the Flash Player to see the wordTube Media Player.
[Slashdot] [Digg] [Reddit] [del.icio.us] [Facebook] [Technorati] [Google] [StumbleUpon]

The Simpsons Game: Medal of HOMER – Trailer Spoof

Filed under General news and Rants, Handheld News, Xbox, ps3, wii on September 28th, 2007

Get the Flash Player to see the wordTube Media Player.

[Slashdot] [Digg] [Reddit] [del.icio.us] [Facebook] [Technorati] [Google] [StumbleUpon]

The Simpsons Game Details and Info

Filed under General news and Rants, Xbox, ps3, wii on September 28th, 2007

The Simpsons Game features a hilarious, sprawling, and mind-busting storyline crafted by the TV show’s Emmy Award-winning writers. For this action-comedy, the full cast of voice actors from the TV show and movie reprise their roles to lend the ultimate in authenticity and realism to the game.

In The Simpsons Game, Homer, Marge, Bart, and Lisa use exciting, all-new powers to save Springfield from rising chaos. To help the Simpsons, gamers must journey through their home town (as well as vast worlds beyond!), vanquish an amazing array of villains, and fight their way through parodies of multiple popular games.

  • Play Your Favorite Characters – Battle enemies and save Springfield while playing as your favorite dysfunctional TV family; Homer, Bart, Lisa, Marge and even Maggie Simpson.
  • The Real Simpsons – With the actual voice actors from the TV show and movie reprising their roles; characters from The Simpsons Game sound exactly as they should.
  • Unique Character Abilities – While The Simpsons family have general abilities that can be used to fight opponents, interact with environments, and finish puzzles; each one has been imbued with special abilities that are unique to their personalities. These abilities grow and change as they progress through the story to battle tougher and tougher enemies in their quest to save Springfield!
  • Looks Like The Simpsons – Using innovative 3D into 2D technology, the developers have been able to recreate Springfield and the entire cast of The Simpsons as the most visually authentic Simpsons game to date.
  • Featuring Favorite and Original Springfieldeans! – The Simpsons Game features over 100 of your favorite Simpsons
  • characters from the show along with 50+ new characters that were inspired by the fiction.
  • An Original Episodic Adventure – The Simpsons Game features a 100% original script from the writers of the show with 4 distinct acts divided into 16 episodes and over 8,000 lines of dialogue.
  • Springfield Hub – The open-world Springfield was designed as a central locale to jump into episodes with iconic locations to visit, characters to be visited and interact with, and hundreds of collectibles to be found.
  • Parodies and Satire – With parodies of the video game industry, pop culture and current events, the game has the same gut wrenching hilarity as the show.
  • Co-op Play – With two members of The Simpsons family involved in each episode, all episodes can be played cooperatively in addition to being played in single-player mode. Play by yourself and switch between characters to solve the various puzzles or have a friend come over, pick up a controller and drop-in drop-out of any episode they choose.
  • Collectibles – Roam throughout the episodes and Springfield itself to discover custom video game clichés, and unique collectibles for each member of The Simpsons family. Collectibles lead to trophies that increase your family’s powers, and can be viewed in your trophy rooms back at home on Evergreen Terrace.
  • Time Challenges – Every episode can be replayed, and each unlocks a unique Time Challenge. Use the skills you’ve learned throughout the game to beat target times over 16 individual Time Challenges.
[Slashdot] [Digg] [Reddit] [del.icio.us] [Facebook] [Technorati] [Google] [StumbleUpon]

V.I.L.E. A Upcoming Sci-Fi MMORPG -PC, Xbox360, PS3

Filed under PC News, Xbox, ps3 on September 28th, 2007

Vile Studios today announced their premier title, Project V.I.L.E., a beefed-up Sci-Fi Fantasy MMORPG that brings many facets of the science fiction genre together in a massively multiplayer online format. Project V.I.L.E. is being developed for the PC platform, but Vile Studios is looking into releasing this epic Sci-Fi Fantasy MMORPG across multiple platforms (xbox360, and PS3). Project V.I.L.E. is in early production solely in Vile Studio’s Brisbane studios and is scheduled to be released late 2008

“Project V.I.L.E. is going to be a full-flavored, shooting, fighting, action-packed Sci-Fi MMORPG which gamers, both casual and dedicated, can really sink their teeth into. We will be incorporating and twisting all of the coolest concepts the Sci-Fi genre has been known for and we have all been eager to see in a Sci-Fi game” said Vile Studio’s Creative Director, Ashley Hodgetts.

Unlike the majority of MMORPG titles which have saturated the gaming market with wizards and warriors, dragons and all things fantasy, Project V.I.L.E. is based in a dark and distant future. Also unlike most MMORPG type games where the focus is on the storyline, in Project V.I.L.E. the focus is to get rich, get the gear and kill as many of your enemies as possible. There is an underlying storyline and Project V.I.L.E.’s flow follows this but takes a back seat to the thrill of the action.

Featuring a proprietary in-house next generation 3D Engine, Project V.I.L.E. delivers advanced 3D graphics, effects and deep immersive gameplay. Project V.I.L.E. offers thousands of gamers the ability to out-wit, band together, steal, profit and to climb over one another for greater glory for their Faction and ultimately for themselves.

A state-of-the-art combat system allows for mind-blowing weaponry and hand-to-hand combat against multiple opponents. “Unlike Fantasy MMORPGs, this is set in the future, so you get all sorts of damage dealing weaponry which you can fire from various distances, as well as melee weapons – for when you have to get close and personal.” Ashley continues “Also, instead of giving players little horses to run around on, we are giving them customizable battle-vehicles, including walking mechs, hovering bikes and other cool personal machinery. Players will be able to call them from a spaceship in orbit and either battle in PvP (Player-Versus-Player) or use them as transport.”

Instead of using the classic class-based system for assigning players their roles, Project V.I.L.E. will follow a skill hierarchical system which awards players “Skill-points” for everything they kill. These points are then “cashed in” to gain the desired skills. If a player wants to primarily be a soldier, they can allocate their points into areas such as Gunnery, Hand-to-hand combat and Spec-Ops. As they progress in level, they can choose to change their training to better suit their needs i.e. if there is a shortage of medics, then a player can choose to train in this field.

Players level up by completing set missions. Increased stats and skills are obtained on each level and also some selective skills can be gained over time. Choosing to complete missions from particular parties will gain players reputation with that party, which would be redeemable for items, money and other worldly possessions. Players travel from planet-to-planet to level up. Each race has its very own home world, moon(s) and solar systems where safe travel can only be given to races of the same faction. On each home world, a player will gain the necessary skills to venture into the contested regions of space for PVP, epic instances and group raids.

“A really exciting feature of Project V.I.L.E. is that during the game, players may be called to fight a waging war on a planetary level. Medics, Troopers, Pilots and the other skill sets will be called upon to defend their species. On arrival to the war area, players with certain skills will be given items to help them fight - i.e. Pilots will be given small drop ships to drop the troops off - they will need to take troops with them to the surface - then pick up more troops and supplies before having to go to battle themselves. Each quest involved in this type of world event will give players awesome rewards. Medics will need to heal so many people to gain rep, troopers will need to take out so many enemies, etc”. Ashley continues “A Call to Arms would be announced when a critical region of space is falling to the other side or if the other faction(s) reach the player’s home world.”

[Slashdot] [Digg] [Reddit] [del.icio.us] [Facebook] [Technorati] [Google] [StumbleUpon]

Tom Clancy’s Air Combat Announced

Filed under General news and Rants, PC News, Xbox, ps3 on September 25th, 2007

What’s that you say? One more Tom Clancy franchise is on its way … no really it’s new.

Ubisoft, one of the world’s largest video game publishers, today announced the creation of Tom Clancy’s Air Combat, a new Tom Clancy franchise being developed by Ubisoft’s Bucharest studio for next generation consoles and PC. The first air combat game taking place in Tom Clancy’s universe, the brand will launch in 2008.

“Ubisoft has an unrivalled track record of creating and sustaining new brands,” said Serge Hascoet, chief creative officer at Ubisoft. “Our commitment to refreshing our catalogue with regular introduction of new IPs is what keeps gamers coming back for more. With this new brand we’re redefining the aerial combat genre and extending the Tom Clancy universe to deliver a compelling new action titles to next-generation gamers.”

Set in the near future, the game imagines a world where a private military force has accumulated such power that it attacks the USA. Thrust into the cockpits of incredibly powerful and technologically advanced jet fighters, gamers will benefit from hi-tech piloting assistance, providing comfort, security and enhanced perception. As players gain skills and confidence, they will be able to shed the assistance. But before choosing performance over security, they’ll have to weigh the risks carefully.

“We are confident that this new brand will become the new benchmark for flight combat games and will be, like other Tom Clancy based games, an instant online multiplayer hit,” says Sebastien Delen, managing director of Ubisoft’s Bucharest studio. “The player will experience all the action and excitement of modern air combat, from intense dog fighting to tactical strikes.”

[Slashdot] [Digg] [Reddit] [del.icio.us] [Facebook] [Technorati] [Google] [StumbleUpon]

Hard Hitting Saints Row 2 Announced

Filed under Xbox, ps3 on September 24th, 2007

THQ Inc. today announced Saints Row 2, sequel to the title that redefined open-world gaming for next-generation consoles, is scheduled to deliver all new, genre-defining features and game play for the Xbox 360 and the PLAYSTATION 3 in 2008.

Saints Row 2 is set years after the original Saints Row in a Stilwater both familiar and strange. The explosive conclusion to Saints Row has left the player wounded, betrayed and thirsty for revenge, and now it’s time to take back the city that has forgotten him. A sequel to the first open-world title on next-generation consoles, Saints Row 2 features all new customization options, including gender, age, voice, crib and gang customization.

The sandbox just got larger with a totally transformed and expanded city of Stilwater, offering all new locations to explore with new vehicles, including motorcycles, boats, helicopters and planes. Saints Row 2 will be playable online in 2-player co-op through the entire single-player campaign or in the all new open-world competitive multiplayer mode never before seen in the genre.

[Slashdot] [Digg] [Reddit] [del.icio.us] [Facebook] [Technorati] [Google] [StumbleUpon]

EA Unraps It’s New sci-fi horror Game Dead Space

Filed under Xbox, ps3 on September 24th, 2007

Electronic Arts today announced that Dead Space will introduce a new experience to the sci-fi horror genre. In the brilliant, bold and often-bloody Dead Space gamers will step into a third-person sci-fi survival horror experience that promises to deliver psychological thrills and gruesome action.

Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space, players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship’s crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.

Under development at EA Redwood Shores, Dead Space is expected to ship in Fall 2008 for the PLAYSTATION 3 computer entertainment system and Xbox 360 videogame and entertainment system. This product is not yet rated by PEGI or ESRB.

[Slashdot] [Digg] [Reddit] [del.icio.us] [Facebook] [Technorati] [Google] [StumbleUpon]

New Spider-man Friend or Foe Video

Filed under Handheld News, PC News, Xbox, ps3, wii on September 21st, 2007

Get the Flash Player to see the wordTube Media Player.

Publisher: Activision, Inc.
Developer: Next Level Games (Xbox 360, Wii, PS2) Artificial Mind & Movement (NDS, PSP) Beenox (PC)
Release Date: Fall 2007
SRP: TBD (Xbox 360, Wii, PS2, PSP, NDS, PC)
ESRB Rating: “E10+” (Everyone 10 and older – Cartoon Violence) – Xbox 360, Wii, PS2, NDS, PC
“RP” (Rating Pending) – PSP

PRODUCT DESCRIPTION:
Inspired by the Spider-Man film trilogy and the classic Spider-Man comics, Spider-Man: Friend or Foe challenges players to defeat and then join forces with notorious movie nemeses including Doc Ock, Green Goblin, Venom and Sandman, and embark on an epic quest to overcome a worldwide evil threat. Throughout the game’s original story and thrilling battles, fans control Spider-Man and one of numerous Super Hero or Super Villain sidekicks and master unique fighting moves and styles while switching between characters to execute team combos and defeat foes. For the first time ever in a Spider-Man game, Spider-Man: Friend or Foe features a unique co-op mode in which a friend can join the game at any time and take control of Spider-Man’s sidekick as they battle through the game side-by-side and replay favorite levels.

[Slashdot] [Digg] [Reddit] [del.icio.us] [Facebook] [Technorati] [Google] [StumbleUpon]

PlayStation Store On Your PC but Only For Japan

Filed under Handheld News, PC News, ps3 on September 21st, 2007

playstation_store.jpgGamers can connect their PSP to the PlayStation 3 console to download PSone games to play on the handheld from the PlayStation store. Those without a PS3, however, are shit out of luck – unless they live in Japan.

Sony has announced at TGS, that the PlayStation Store can now be accessed using a PC. Here is the kicker … wait for it ……This currently only applies to the Japanese market *BAM!*, North America *BAM!* and European *BAM!* PSP owners must continue to access the downloadable content via the PS3. *BAM! BAM! BAM!*

Will this option will make it to the North American and European markets, who knows. If Sony is smart they will quickly open this up to the other markets, but who knows.

[Slashdot] [Digg] [Reddit] [del.icio.us] [Facebook] [Technorati] [Google] [StumbleUpon]

Clive Barker’s Jericho - The Crusades Era ScreenShots

Filed under PC News, Xbox, ps3 on September 21st, 2007

Here’s a few frightening good looking screenshots from Clive Barker’s Jericho, these are all from - The Crusades, which is one of the game’s “eras” that players will have the chance to experience.

Clive Barker’s Jericho is due late October on PC, Xbox 360 and Playstation 3.

[Slashdot] [Digg] [Reddit] [del.icio.us] [Facebook] [Technorati] [Google] [StumbleUpon]