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Battlestar Galactica Demo Download

Filed under PC News on October 31st, 2007

A playable demo for Battlestar Galactica is now available, offering the chance to sample the space combat in Auran’s top-down action game based on the science fiction TV show of the same name. The 102 MB demo can be found  at:

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Bionic Commando Trailer

Filed under PC News, Xbox, ps3 on October 19th, 2007

Capcom has release a trailer and some info on the upcoming console game ‘Bionic Commando

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Capcom Entertainment, a leading worldwide developer and publisher of video games, today confirmed the return of one of its classic franchises with the announcement that Bionic Commando is in development for the Xbox 360 video game and entertainment system from Microsoft, Sony Computer Entertainment’s PLAYSTATION 3 (PS3) and Windows-based PC.

Taking its inspiration from its 8-bit namesake released on the Nintendo Entertainment System back in 1988, Bionic Commando features Nathan Spencer (voiced by former lead singer of Faith No More, Mike Patton), a shining example of the technological advances made by the Federal Bionic Armaments Development Division. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.

Three years later, on the very day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City, unleashing an immensely powerful earthquake coupled with a radiation shockwave that leaves the city in ruins, wiping out its populace. Military intelligence suggests that a large terrorist search force has moved in and occupied Ascension City, but as yet their motives remain unclear. With the terrain in ruins and the terrorists in control of Ascension City’s air defenses the FSA has only one option open to them – the reactivation of Nathan Spencer.

Bionic Commando harnesses the power of the latest generation of hardware to fully exploit the swing mechanic that made the original title so unique. The ruins of Ascension City and its surroundings provide an engaging environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces that allow gamers to traverse each area via multiple routes using swinging, rappelling, climbing and wall walking techniques.

An expertly trained operative, Spencer is able to target and take out enemies while hanging upside down, climbing a building or even in mid-swing. At close quarters, the bionic arm packs a mean punch, while from a distance, objects such as boulders and cars can be grabbed and launched at enemies.

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