2K Games, announced today that BioShock, secured the position of all-time top ranked Xbox 360 game and the year’s highest ranked game across all console platforms on Metacritic.com, the popular site that aggregates review scores from the leading video game publications and websites. In addition, the title has set a new record on Xbox LIVE as the fastest downloaded demo to ever reach the 1 million mark.
While many games receive high praise for a specific feature, BioShock’s rave reception revolves around all of its key components. This includes the unique art deco design, the eerie ambiance of its full orchestra score and the 40’s era soundtrack, the interactive quality of the environments, dripping and flood-rushing water effects that have set a new standard for realism, a deep and engaging story line, and gameplay that involves moral choices, an array of options for surmounting obstacles and adversaries, and a power-up component that involves biologically altering your character.
With an overall review score of 96 (out of 100) based on more than 50 different critical reviews, the Xbox 360 version of BioShock has earned “Universal Acclaim” status on Metacritic. Among the leading video game enthusiast outlets that awarded one or more versions of BioShock with a perfect score are Game Informer, 1UP, Games Radar, GameSpy, GamePro, Yahoo! Games, Games Daily, and Electronic Gaming Monthly.
Filed under PC News on September 6th, 2007
The latest Quake Wars Community Site Update reveals further details regarding the demo due for release next Monday:
The Enemy Territory: QUAKE Wars PC Demo comes with the final version of Valley, one of the larger battlegrounds in the game. Set in Yosemite, California, Valley has the Global Defense Force on the attack, as they attempt to foil a Strogg contamination plot centering on a water treatment facility. Valley features a great blend of close quarters infantry action, vehicle battles and aircraft dogfights, and the varied terrain combining mountains, waterways, tunnels and industrial structures allows for many different playing styles. To top it all off, there’s a multitude of optional side missions and plenty of opportunities to try out the various defense turrets, artillery and radar deployables - Valley is a prime example of the frantic and diverse action you’ll find in Enemy Territory: QUAKE Wars.
For those who already played Valley in the Public Beta, the map has undergone further balance improvements based on your feedback. Most notably, the GDF can now capture the Contaminator Forward Spawn before the Shield Generator is hacked, which really cranks up the action around that objective. On top of that, the Demo contains the final XP and weapon balance, player movement, and vehicle handling.
The Demo also features ETQW’s bots, so you can explore the map and gameplay in single player mode with computer-controlled opponents, or use the bots to fill up empty slots on multiplayer servers. We are also including the standalone server as well as the server launcher tool, so you can host your own online and LAN games. Where You’ll Get It
With Enemy Territory: QUAKE Wars finished, we’ve got the system requirements locked down and finalized. Here’s what you need in order to run the Demo:
SOFTWARE REQUIREMENTS
Microsoft Windows XP/Vista (Windows 95/98/ME/2000 are unsupported) w/ Microsoft DirectX 9.0c
HARDWARE REQUIREMENTS
- CPU: Intel Pentium 4 2.8 GHz or AMD Athlon XP 2800+ processor (Pentium 4 3.0GHz or equivalent for Windows Vista)
- RAM: 512MB RAM (768MB for Windows Vista)
- Video Card: 128MB NVIDIA Geforce 5700 or ATI Radeon 9700
- Sound Card: 100% DirectX 9.0c compatible sound card
- HDD Space: 750MB of free hard drive space, plus 200MB for Windows swap file
- Internet: Broadband connection
SUPPORTED VIDEO CHIPSETS
- NVIDIA GeforceFX Series (5700 or higher, not including 5700LE and 5700VE)
- NVIDIA Geforce 6 Series (6200 or higher)
- NVIDIA Geforce 7 Series (7300 or higher)
- NVIDIA Geforce 8 Series
- ATI Radeon 9700 or higher
- ATI Radeon X700 or higher
- ATI Radeon X1650 or higher
Filed under Xbox on September 3rd, 2007
Sierra Entertainment, a division of Vivendi Games, announced today that the demo for TimeShift will be available via Xbox LIVE download today.
Developed by Saber Interactive, and published by Sierra Entertainment, TimeShift is a first-person shooter (FPS) videogame that allows players to master the flow of time, to become the ultimate weapon in war-torn environments. Armed with the experimental time-manipulating Beta Suit and a huge arsenal of weaponry and vehicles, players have the ability to slow, stop and reverse the flow of time, allowing them to control several aspects of each battle sequence. Intuitive time controls give the player the ultimate advantage in avoiding attacks, correcting mistakes and outsmarting the enemy.
With a comprehensive online 16-player multiplayer mode, featuring time grenades, 14 different maps and over 40 different features, TimeShift gears itself to the players’ unique style of gameplay by allowing matches to be completely customisable. Players can battle it out in a tight, well-balanced multiplayer experience that implements several aspects of the time-manipulating gameplay element found in the single-player campaign.
Filed under PC News on August 23rd, 2007

Medal of Honor Airborne, the newest installment from EA’s critically-acclaimed Medal of Honor franchise. Medal of Honor Airborne is set to redefine the series by introducing players to an entirely new way of experiencing a WWII FPS – namely the fully interactive Airborne experience.
Medal Of Honor: Airborne Demo, at the small size of only 1.3gb.
If you take a peek into the config.ini log taken directly from the source of the BioShock PC demo, it appears once and for all this game is coming to PS3 at some point.
You can find the .ini by going to:
Program Files/2k Game/Bioshock demo/Content/config.ini
[Console]
Console (XBox360, PS3) specific settings
StreamingDynamicFloatingLimit:
If this is a positive number, then instead of using the fixed per-level
limits, the StreamingDynamic resource will use as much memory as is
available as long as the total memory allocated by the game is less than
the specified number. In other words, StreamingDynamic will grow and
shrink to fit to the available memory instead of being locked to a fixed
budget StreamingDynamicFloatingLimit=500
Cross your fingers that it will not be to long before it hits the stores for the PS3 and you then can also feel the “so called†power of BIOSHOCK!
Filed under PC News on August 21st, 2007
Sierra Entertainment, a division of Vivendi Games, will release a public demo of World in Conflict, the award-winning action-strategy PC game developed by Massive Entertainment, on Aug. 24 – the first day of both Games Convention in Leipzig, Germany and Penny Arcade Expo in Seattle, WA. The World in Conflict Demo will contain both single player and multiplayer modes. World in Conflict will be available at retail outlets across North America on Sept. 18.
The World in Conflict Demo, which will be available as a free download, will give PC players a taste of the innovative gameplay and next-generation graphics that made World in Conflict the unanimous choice of E3 judges and media as the Best Strategy Game of E3 2007.
Included in the World in Conflict Demo will be:
- Multiplayer combat for up to 16 players in a match
- Map: “Seaside†(US vs. USSR)
- Exclusive Bonus Map: Customers who have pre-ordered the game will also be able to play a second MP map: “Ruins†(US vs. USSR)
- First public experience with World in Conflict’s epic single-player campaign
- Tutorial: US Airbase
- SP Mission 3: “The Battle of Pine Valleyâ€
- Skirmish Mode: For the first time, players will be able to hone their combat skills versus bots (available only on “Seasideâ€)
- Fully enabled online support through Massgate, including: Few-player-mode, Clan matches, Full access to Massgate forums
World in Conflict will be available Sept. 18 in both Standard and Collector’s Edition formats. The World in Conflict Collector’s Edition will include limited edition extras for hardcore fans and Cold War enthusiasts, including an authentic piece of the Berlin Wall, a bonus DVD from The History Channel, behind the scenes videos and special packaging. Additional pre-order bonuses for the Collector’s Edition and Standard Edition versions of World in Conflict are now available at participating retailers across North America, including an additional bonus DVD from The History Channel and other added content.
For more information about World in Conflict or to find participating pre-order retailers, please visit www.worldinconflict.com.

|
|