Archive for the 'Announcements' Category
Well This is not the place to find them. But If you Think you can do a better job of posting or reporting on news stories? Prove it. OLGn is searching for talented writers to assist in the site’s daily news writing duties.
We are looking for smart, capable freelance news writers to lend a hand in daily coverage of gaming news on OLGn.net. Here is the kicker: All of these positions are voluntary! *Gasp!* What, you don’t make a load of cash from the site? HAHAHA … don’t let the ads around this site fool you – OLGn is about as financially profitable as, ‘trying to hit Bill Gates up for a loan’.
Put simply, we’re looking to grow, and I’m going to need your help. I opened the doors at OLGn a little over 6 years ago now and it’s been just me working this site and I need some help. People have said in the past that “Hay, I will help†post 3 or 4 times and POOF! never to be seen again. It’s not instant fame or easy money you have to love games and writing about them.
The Basics:
You keep the copyright to your work posted to OLGn Under the site wide Creative Commons license. So feel free to post what you post on OLGn on your blog, just give a link back is all we ask.
- You must search the internet for worthwhile news stories. Examples of news worthy material: Nearly everything having to do with Xbox, wii, PS3, PC, Apple, PSP, DS, Previews or Reviews of Games. You can write articles about games, computer, internet or technology in your life not just news.
- Must have good grammar
- Must be willing to devote time, not just posting once a month
Even though it’s voluntary, Please stick to deadlines or a schedule when posting.
You might Ask What Do I get from all the *Cough* Work! You’ll get your own @olgn.net email address and the smugness of being able to say you work in the “Gaming Industry†as a Free Lance writer. Occasionally you’ll get freebies from game publishers, but that won’t happen often unless pig’s can fly.
If you stick around and all work together, one day we might even be able to pay you or hell even pay for hosting! Sound good to you? Fill out the form below.
cforms contact form by delicious:days
Codemaster’s has given us five free, exclusive ringtones just for our readers from Clive Barker’s Jericho. Each one features a different character’s dialogue. While I haven’t gotten to the game yet, three of them sound like taunts, one each from Delgado, Jones and Rawlings. The fourth is from squad leader Ross, voiced by the ever-present Steven Jay Blum, saying, “I have no idea what you just said.” Finally, we have the narrator simply saying “Jericho” in a creepy voice.
My personal favorite is Ross, just because I can’t help but scan through all the different characters Blum has used the exact same voice for.
Here is the audio preview of all the ringtones in the pack.
Here is the full download:
5 Exclusive Clive Barker's Jericho Ringtones (87.1 KiB, 296 hits)
The Video Game Voters Network is a place for American gamers to organize and defend against threats to video games by registering to vote and letting Congress know how important this issue is to the community. Without a critical mass of adult video game players who are registered to vote and willing to stand firmly behind their games, politicians will continue to fire criticism at games and game players in order to score easy points for their political campaigns.

Video games are fully protected speech under the Constitution, and receive the same First Amendment protection as books, movies, music and cable television programs. The Network opposes efforts to regulate the content of entertainment media, including proposals to criminalize the sale of certain games to minors, or regulate video games differently from movies, music, books, and other media. The Network also enables gamers to stay educated about issues, reach out to federal, state, and local officials, and register to vote. The Video Game Voters Network is a project sponsored by the Entertainment Software Association, a trade group representing America’s video game publishers.
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The Video Game Voters Network brings you this web video about the attack on video games, which is in the spirit of a game trailer. The “Fight For Video Games” trailer shows how politicians and media critics have set their sights on video games, just as they have with comic books, movies and music before, but now you can ensure they lose this struggle, just as they lost in other battles against free speech.
Do your part to raise awareness of the attacks on video games and help promote the “Fight For Video Games” Trailer - Watch It, Share It, Comment on It, and Embed It on your website.
(As the NYTimes Reports) A successful vulnerability has been found. Working with the iPhone’s architecture (which also includes some tools from the #iphone-dev community), and proof-of-concept exploit capable of delivering files from the user’s iPhone to a remote attacker. Apple has been notified about the vulnerability and proposed a patch.
The exploit is delivered via a malicious web page opened in the Safari browser on the iPhone. There are several delivery vectors that an attacker might utilize to get a victim to open such a web page. For example:
- An attacker controlled wireless access point: Because the iPhone learns access points by name (SSID), if a user ever gets near an attacker-controlled access point with the same name (and encryption type) as an access point previously trusted by the user, the iPhone will automatically use the malicious access point. This allows the attacker to add the exploit to any web page browsed by the user by replacing the requested page with a page containing the exploit.
- A misconfigured forum website: If a web forum’s software is not configured to prevent users from including potentially dangerous data in their posts, an attacker could cause the exploit to run in any iPhone browser that viewed the thread. (This would require some slight changes in our proof of concept exploit, however.)
- A link delivered via e-mail or SMS: If an attacker can trick a user into opening a website that the attacker controls, the attacker can easily embed the exploit into the main page of the website.
When the iPhone’s version of Safari opens the malicious web page, arbitrary code embedded in the exploit is run with administrative privileges. In our proof of concept, this code reads the log of SMS messages, the address book, the call history, and the voicemail data. It then transmits all this information to the attacker. However, this code could be replaced with code that does anything that the iPhone can do. It could send the user’s mail passwords to the attacker, send text messages that sign the user up for pay services, or record audio that could be relayed to the attacker.
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