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For all you WoW addicts out there Blizzard has released a new patch for World of Warcraft, bringing this up to v2.4.0. The patch includes a new location called The Sunwell Isle along with new 5-player and 25-player instances, as well as dozens of bug fixes and game-play tweaks.
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Filed under wii on March 24th, 2008
Nintendo adds new games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:
KING’S KNIGHTâ„¢ (NES®, 1 player, Rated E for Everyone - Mild Fantasy Violence, 500 Wii Points): In the kingdom of Izander, the fair Princess Claire has been kidnapped by a foul and insidious dragon, and it is the mission of four brave fighters to save her. Through five thrilling, fast-action stages, our gallant heroes-a knight, a wizard, a monster and a thief-will take on an army of incredible enemies. You must help them reach their goal, as you are now part of the team that will fight to free the princess from her imprisonment. Keep your wits about you, plan your strategy and set off on an exciting adventure.
POWERBALLâ„¢ (Sega Genesis, 1-2 players, Rated E for Everyone - Mild Fantasy Violence, 800 Wii Points): Eight different teams representing various nations are vying to become the POWERBALL champions, and you control one of the eight in your quest for the championship. A hybrid of games like rugby and football, POWERBALL is played on a 100-yard field. Try to score by either carrying the ball into your opponent’s end zone or kicking it into your opponent’s net for points. This one- or two-player game offers both exhibition and league play. Jump into a game of POWERBALL and try a brand new sport.
Electronic Arts offers up more info on the recently revealed plans for The Sims 3, the next game in the (should go away and die) people sim series. The game will be released sometime in 2009.
Electronic Arts Inc. (NASDAQ:ERTS) announced today the first details on one of interactive entertainment’s most anticipated games, The Sims™ 3. Featuring a brand new engine that has been in development for nearly three years, The Sims 3 allows you to immerse your unique Sims in an open living neighborhood right outside their door. The initial feature-set unveiled includes the new seamless, open neighborhood, new Create A Sim, new realistic personalities and new unlimited customization. The Sims 3 will launch globally in 2009.
The Sims franchise has long been recognized for its appeal to a universal audience, both male and female, and at any age. Its broad appeal and loyal The Sims community has vaulted the franchise to an impressive 98 million games sold around the world and translated into 22 different languages. Celebrated for its creativity, humor, and community, The Sims franchise has become a global and cultural phenomenon since its inception in 2000.
Now, The Sims 3 is being designed to be the next-generation flagship game from The Sims Label.
“In The Sims 3, Sims can go beyond the boundaries of their home lot, and immerse themselves in an open, living neighborhood, interacting with other Sims using our new deeper personality system,†said Rod Humble, Head of The Sims Studio. “It is this type of open-ended gameplay that inspires endless creative possibilities. In addition the new goals and rewards systems will give players of all kinds from core gamers to storytellers the ability to enjoy long-term gameplay.â€
New Seamless, Open Neighborhood—Explore the Neighborhood Freely.
See the sights with your Sims! The new seamless neighborhood architecture allows your Sims to roam freely around the neighborhood and visit their loved one and friends—or foes. Discovering other Sims homes and families, traveling around to new locations like City Hall or the local park will create a whole new way of life for your Sims. Storytelling options will multiply as your Sims stroll downtown to meet new acquaintances, head across town for lunch, spy on their neighbors and bump into the boss when they least expect it.
New Create A Sim—Create Any Sim You Can Imagine.
In addition to the open, living neighborhood, the all-new Create-a-Sim interface will feature easy-to-use design tools that allow you to make truly detailed Sims that are more realistic than ever. Create-a-Sim gives you the incredible freedom to customize just about any Sim you can imagine. From thin to full-figured to muscular—everything in between and even the extreme! In addition to determining your Sims body shape and size, you will also be able to fine-tune every feature on their faces, customize their hair style and select their skin tone, all from a vast selection of options. With so many choices to choose from, it is fun to create more realistic characters that look like you, someone you want to look like, or even a famous personality.
New Realistic Personalities—Every Sim Is A Unique Person, With A Distinct Personality
With the innovative and proprietary Realistic Personality System in The Sims 3, you can attribute each character with five distinct personality traits, helping shape your Sims behavior and how they interact with others and their surroundings. This new system will empower you to create extremely complex and diverse in-game personalities. Will you create the nosy, inappropriate, kleptomaniac grandmother who loves to meddle in other people’s business? Or the commitment-phobic, hot-headed punk rocker whose rude nature and childish disposition keeps him from scoring a date? In The Sims 3, Sims will go beyond the basic set of day-to-day needs to be distinct individuals with multifaceted personalities, who can focus both on short-term opportunities and long-term goals. With a wide selection of personality traits to mix and match, more than 700 million combinations of Sims await. You never know who’ll meet in The Sims 3!
Citing financial concerns the Cyberathlete Professional League has ceased operations and cancelled all future events, eleven years after being first launched:
Effective immediately, the Cyberathlete Professional League (CPL) will cease operations. Therefore, all CPL events currently scheduled for 2008 are hereby canceled.The CPL was launched in June 1997 with the pioneering mission of promoting and sanctioning video game competitions as a professional sport. For ten years the CPL events experienced increased growth - commencing with a small LAN event in Dallas, Texas, and culminating in world-class competitions across five continents.
However, the current fragmentation of the sport, a crowded field of competing leagues, and the current economic climate have prompted the CPL to suspend its pro-tournament operations. The CPL regrets that this news will disappoint those that were planning on attending the summer and winter events this year.
Many thanks to all of the sponsors and partners that helped CPL establish the groundwork for professional video game competitions. Their vision and pioneering spirit should always be remembered.
The CPL was in the process of developing Severity with Tom Mustaine’s Escalation Studios, and had planned to release it on all major formats. Severity was designed from the ground-up as a pro-gaming title and was to be used for many of the CPL’s major tournaments - with the CPL out of business it is quite possible that Severity’ll be canned, though we are attempting to contact Escalation to confirm its fate.

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